Here’s how ‘Zelda: Skyward Sword HD’ surpasses ‘Breath of the Wild’ in some ways

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Here’s how ‘Zelda: Skyward Sword HD’ surpasses ‘Breath of the Wild’ in some ways

That goes for the entire game, at least with my experience, now that Nintendo has given us another control option besides using motions. Between this release and the “Zelda: Twilight Princess HD” release for the Wii U (which also removed motion controls), I’ve finally decided for myself, long after the fad has faded, that motion controls were never for me. Stabbing and the signature “skyward strike, which requires you to thrust and hoist your controller respectively, never felt particularly reliable, even with the Switch’s improved motion controls.



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